


Win32 V0.7 (alpha) - 19.September.1999, build 92 
  - Some Direct X fixes. 
  - Some speed optimizations. 
  - One more FPU bug fixed, some still remain. 
  - A new attempt to write accurate 60Hz timer. *May* cause problems on 
    low-end machines. If it does, disable it in the GUI "Debug" page. 
  - Mouse wheel support: 
    The wheel can be used to send either line up/line down or 
    page up/page down character sequences. 
    Wheel click can be used to either toggle between vertical and horizontal 
    scrolling, to send a "Command - Left Arrow" combination, or a user-defined 
    character sequence. "Command - Left Arrow" equals to the "Back" button in 
    Netscape an IE 4. Tested under NT 4.0 and Windows 98. Doesn't work under 
    Windows 95. See the GUI "Mouse" page. 
  - The GUI "Keyboard+Mouse" page was split to two separate pages. 
  - Possibility to mount hard disk partitions/hard disks read/write. 
    See the GUI "Disk" page. Use *ONLY* if you know what you're doing. 
    Do *not* use the "SCSI" page to mount volumes accessible in Windows. 
  - Possibility to mount HFV volume files read-only. 
  - Windowed GDI mode now uses whatever color depth the user has chosen. 
    Previously it always forced the Windows Control Panel value (except 
    when selecting between 15/16 bit modes), yielding low performance. 
    So if you run the Mac in 256 colors using the GDI mode, and still 
    want to use high color mode in Windows, you will have a big speed win. 
    Windowed Direct X mode works the old way (forces the control panel setting) 
    and therefore may be actually slower than the GDI mode in some cases. 
  - Classic emulation works to some extent. Tested only minimally. 
    System 7.5.5 didn't boot in my test, 6.0.8 did. The window is always 512x342 
    pixels, either windowed GDI mode or full screen Direct X 640x480 mode. 
  - Removed the words "[slow mode]" from the caption when B2 is inactive. 
  - Alt-Enter toggles between windowed GDI screen mode and full-screen 
    Direct X mode, has no effect if other modes are used. 
   ( Hint: if B2 crashes in Direct X full screen mode, it's a good idea try to 
     switch back to the GDI mode before killing the application.) 
  - Under NT, it is possible to define whether the following key combinations 
    are trapped by Windows or MacOS: Control-escape, Alt-escape, Alt-tab. 
    Previously they were always trapped by MacOS. In the spirit of making 
    everything possible configurable, you can now change this behaviour in 
    the Keyboard GUI tab. 